10/21 Update Notice



Hello,
Experience an infinite world, this is Architect: Land of Exiles!


A new update will be applied to deliver an even more enjoyable experience.


Please review the details below for more information about the update.


New Content

■ A new Dual Class system will be added.

• The Dual Class system allows you to select an additional class and switch between it and your Main Class during gameplay.

• When Dual Class is active, you can use the selected class’s basic attacks, skills, and animations.


<How to Use>

• Available to characters that have reached Level 70 and completed 3rd Advancement.

• Once the requirements are met, you can access the Dual Class details screen via [Main Menu] → [Character] → [Dual Class].

• You can register one of the four classes other than your current Main Class as your Dual Class.

• You can only switch Dual Classes in town areas. Switching is not available while in combat.

• A 30-minute cooldown applies after switching classes before you can switch again.

• No cost is required for the initial registration. To register a different class, you must use Dual Class Reset.

• Using Dual Class Reset consumes a Dual Class Reset Ticket, which can be purchased from the [Shop].

<Shared and Separate Progression Between Classes>

• Shared Elements

• Equipment and progression data for items without class restrictions, including armor, accessories, relics, Grace of Constellations, keyrings, and mounts, are shared between classes.

• Weapon and Phantom Weapon equipment and progression data are automatically applied based on your Main Class.

• Non-Shared Elements

• Skill levels and skill spellstones are separate from the main class and must be individually developed and configured.

• Skills developed in the Dual Class will remain intact if you re‑register the same class after using a Dual Class Reset Ticket.

• Dedicated Presets

• Dual Class exclusive battle presets (1–4) are provided separately.

• When a Dual Class Reset is performed, preset information is also reset and will not be retained even if the same class is re-registered.

<Detailed Application of Character Attributes>

• Equipment and Class-Independent Attributes

• Weapons and Phantom Weapons: The same stats as those of your Main Class will be applied based on its equipped weapons and progression. Weapons exclusive to the Dual Class cannot be equipped separately.

• Class-Independent Attributes: Progression data for equipment and items without class restrictions, including armor, accessories, relics, Grace of Constellation, keyrings, and mounts, will be shared between classes.

• Skills

• Skill Acquisition: The skill acquisition and lock status of your Main Class will also apply to your Dual Class.

• Spellstone Slots: Spellstone slots unlocked for your Main Class will also be unlocked for your Dual Class.

• Skill Levels: Skills must be leveled up separately from your Main Class, starting at Lv. 1. Skill levels are retained even if you reset your Dual Class and register a different class.

• Spellstone Equipping: You can use shared Spellstones that you already own or have equipped. Class-exclusive Spellstones are not transferred separately.

• Combined Skill Level Effects: A new Dual Class Combined Skill Level Effect will be added. This effect is calculated separately from your Main Class and applies independently of the combined skill level effect of your currently active class.

• Other Details

• Character appearance and customization settings will remain the same as those of your Main Class.

• In the [Ranking] system, your character will be categorized and displayed based on your Main Class.

■ A new active skill system, Transcendence Skills, will be introduced.

• Transcendence Skills are active skills exclusive to the Main Class, with a separate Transcendence Skill available for each stance.

• Once the required conditions are met, Transcendence Skills are automatically unlocked and can be used immediately.

• Transcendence Skills cannot be leveled up separately or equipped with Spellstones. Instead, their performance can be enhanced through dedicated progression nodes.


<How to Use>

• Available to characters that have reached Level 100 and completed 4th Advancement.

• Access the details screen through the [Skills] menu under the [Transcendence Skills] tab.

• Once the level and Advancement requirements are met, one Transcendence Skill for each stance of your Main Class will be automatically unlocked (two skills per class).

• Upon unlocking, a dedicated Transcendence Skill slot will be added to the Active Skill HUD on the main screen and automatically equipped.

• Transcendence Skills cannot be unequipped and are excluded from Skill Preset settings.

• Transcendence Skills cannot be set to auto-use and must be activated manually.

• Transcendence Skills are exclusive to the Main Class and will be disabled while using Dual Class.

• The cooldown is shared between stances. Switching stances will not reset the cooldown or allow the skill to be used consecutively.

<Transcendence Skill Progression>

• Transcendence Skills can be enhanced through three progression paths. Each path consists of three levels of nodes that must be unlocked to complete the path.

• Each progression path provides the following benefits:

• Power: Increases skill damage with each node unlocked.

• Effect: Adds a designated bonus effect with each node unlocked.

• Cooldown: Reduces the skill's cooldown with each node unlocked.

• Each progression path can be upgraded independently, allowing you to choose which path to enhance and unlock nodes in any order.

• The Tier 1 node is unlocked upon initial acquisition. You can then upgrade nodes tier by tier by consuming the required materials.

• Required Materials: All progression paths require Fragments of Completion and Gold.

• You can craft Fragments of Completion in the [Crafting] menu using Catalysts of Completion, Star Fragments, and Mithril Ore.

• Catalysts of Completion can be obtained from boss rewards and the Adventurers Alliance Shop.

• The maximum crafting quantity for Fragments of Completion is limited to 3, and six crafting recipes are available, each with character level requirements.

• You can reset the node progression for an individual skill by spending Diamonds. All Fragments of Completion used will be refunded.

■ 10 New Transcendence Skills Added

• The following Transcendence Skills will be added for each class.


<Warrior: Earth Tremor>
<Mage: Elemental Burst>

<Battle Priest: Celestial Judgment>

<Assassin: Full Moon Slash>

<Hunter: Concussive Shot>

Class Stance Skill Node Level Power Cooldown Effect (Additional Effect)
Warrior Attack Earth Tremor 1 Damage 210% 1800s 100% chance to knock down the target for 1.5 seconds upon the first hit. 50% chance to stun the target for 0.5 seconds when hit by the ground AoE. Creates an earthquake zone centered on the caster for 5 seconds.
2 Damage 298.5% 900s Earthquake zone duration increased to 10 seconds.
3 Damage 387% 600s If the initial hit strikes a player, increases their damage taken by 10% for 8 seconds.
Specialized Last Stand 1 Damage 280% 1800s Recover 3,000 HP when hit (0.1-second cooldown). Prevents death for 5 seconds, but renders the user unable to move. 50% chance to taunt nearby enemies for 1 second. Movement Speed reduced by 90%. (Updated 2026. 10. 21)
2 Damage 400% 900s Restores 30,000 HP upon skill use.
3 Damage 520% 600s 100% resistance to crowd control for 5 seconds.
Mage Attack Elemental Burst 1 Damage 274% 1800s Prevents the hit target from using items for 5 seconds. Reduces the hit target's Movement Speed by 90% for 5 seconds.
2 Damage 392% 900s Duration of lockdown/slowdown effects increased to 8 seconds.
3 Damage 510% 600s Increases the MP cost of enemy skills by 1,000% for 8 seconds.
Specialized Arcane Domain 1 Damage 240% 1800s Maintains the area for 30 seconds. Reduces Critical Damage from Skills taken by party members within the area by 30%. Deals continuous damage to enemies within the area. Reduces the MP of enemies in the zone by 3% of their Max MP per second. (Updated 2026. 10. 21)
2 Damage 330% 900s Reduces the Casting Speed of enemies within the area by 70% for 5 seconds.
3 Damage 420% 600s Increases party skill Critical Damage by 30% for 30 seconds.
Battle Priest Attack Celestial Judgment 1 Damage 260% 1800s Reduces the target's Movement Speed by 60% for 3 seconds. 100% chance to stun enemies hit by the delayed explosion for 3 seconds.
2 Damage 370.5% 900s Reduces enemy Evasion Rate by 20% for 5 seconds.
3 Damage 481% 600s Increases the Stun duration to 5 seconds. Increases own Accuracy by 20% for 5 seconds.
Specialized Hymn of Rebirth 1 Recovery Amount 30,000 1800s Revives and restores fallen party members. Grants party members within the area immunity to damage for 1 second.
2 Recovery Amount 50,000 900s Increases damage immunity duration to 2 seconds. Increases Movement Speed by 50% for 5 seconds.
3 Recovery Amount 80,000 600s Increases damage immunity duration to 3 seconds.
Assassin Attack Full Moon Slash 1 Damage 315% 1800s First hit of Sword Release has a 100% chance to Silence the target for 5 seconds. (Updated 2026. 10. 21)
2 Damage 451% 900s Increases Skill Damage taken by players by 5% for 10 seconds. Reduces Block by 3 against monsters for 10 seconds.
3 Damage 587% 600s Increases Skill Damage taken by players to 10%. 80% chance to pull targets 2 m when retrieving the sword.
Specialized Blade Barrier 1 Damage 279% 1800s Maintains the Sword Barrier for 15 seconds. Reduces the Movement Speed of nearby enemies by 20%. Increases Evasion Rate by 10% and Movement Speed by 30% for 15 seconds. (Updated 2026. 10. 21)
2 Damage 403% 900s Gain an additional 50% Crowd Control Resistance for 15 seconds. (Updated 2026. 10. 21)
3 Damage 527% 600s Increases HP Potion recovery by 100% for 15 seconds. 50% chance to bind the target for 0.5 seconds. (Updated 2026. 10. 21)
Hunter Attack Concussive Shot 1 Damage 260% 1800s Reduces the Movement Speed of hit enemies by 50% for 5 seconds (applies upon landing the 1st or 2nd hit). Reduces hit enemies' Pain Effect Resistance by 20% for 5 seconds. Landing the 3rd hit has a 10% chance to stun the target for 3 seconds.
2 Damage 371.5% 900s 100% chance to knock back enemies to the maximum range of the arrow (upon landing the 1st or 2nd hit).
3 Damage 483% 600s Reduces Crowd Control Resistance by 20% for 5 seconds.
Specialized Suppressive Shot 1 Damage 231% 1800s Maintains the zone for 10 seconds. Reduces damage taken from enemy skills within the zone by 15%. Reduces Movement Speed by 50%. Deals damage over time.
2 Damage 330% 900s Reduces Crowd Control Accuracy by 5% per hit (stacks up to 3 times).
3 Damage 429% 600s Increases the Crowd Control Accuracy reduction to 10% (stacks up to 3 times).

■ Additional Sources for Obtaining the Catalyst of Perfection

• The Catalyst of Perfection will be added to the drop rewards for defeating the following bosses:

• Field Bosses: Gnumar, Tilaga, Shagan, Damuradid, Nurbahar

• World Bosses: Behemoth, Desolator Shahgal, Agarash the Desolator, Dariente

• Tower of Giants: Drugamu, Arcanon

• The Catalyst of Perfection will be available for purchase from the [Adventurers Alliance] \- [Explorers Guild] shop.

■ A [Focused Awakening] system has been added to [Awakening].

• Focused Awakening is a system that allows Awakening to be performed on a single designated cell.

• Focused Awakening can be accessed from the subpages under the [Focused Awakening] tab in [Awakening].

• Pages within Focused Awakening become available when both the character level requirement and the overall Awakening Grade requirement for the previous page are met.

• After unlocking all cells on a page, you can activate the [Focused Awakening Selection] option to perform Focused Awakening.

• If the [Focused Awakening Selection] option is not activated, normal Awakening will be performed.

• You can set a target grade through Auto Awakening to automatically proceed until the specified grade is achieved.

• When Focused Awakening is selected, the [Essence of Focus] item is consumed in addition to the existing materials.

• The Essence of Focus can be obtained from shop products and the [Blacksmith Guild] shop.

• The amount of materials consumed varies depending on the type of cell.

■ New Focused Awakening Pages Added

• New Focused Awakening Pages 1–3 have been added to [Awakening].

• Page 1 Unlock Requirement: Character Level 62 or higher

• Page 2 Unlock Requirement: Character Level 78 or higher and an overall Awakening Grade of 110 or higher on Page 1

• Page 3 Unlock Requirement: Character Level 96 or higher and an overall Awakening Grade of 125 or higher on Page 2

• After unlocking all cells on a page, you can choose either [Normal Awakening] or [Focused Awakening] to proceed with Awakening.

■ A Guaranteed 6★ feature has been added to [Grace of the Constellations] and [Keyring].


• A [Guaranteed] tab will be added to the [Grace of the Constellations] and [Keyring] menus.

• When obtaining a 6★ or higher [Grace of the Constellations] or [Keyring], you can choose whether to confirm or replace it.

• You can replace it by consuming Diamonds a limited number of times. The amount of Diamonds required increases with each replacement.

• The [Grace of the Constellations] or [Keyring] obtained through replacement will be determined according to set probabilities.

• Replacements can only be made within a specified period after the initial acquisition. Once the remaining time expires, further replacements will no longer be possible, and only confirmation will be available.

※ Any duplicate 6★ [Grace of the Constellations] or [Keyring] items held before the scheduled maintenance will be moved to the [Pending Confirmation] list in bulk after the update.

■ The following changes to [Grand Incursion], [Vending Machine], and [Temporal Barrier] will be applied temporarily as part of the event (until November 4, 2026, at 02:59 UTC+8).

• Radiant Grand Incursion

• The existing [Grand Incursion] will be renamed [Radiant Grand Incursion] and will occur under this new name.

• You can obtain [Radiant Vending Machine Tickets] by participating in the Grand Incursion. These tickets can be used at the [Radiant Vending Machine].

• Radiant Vending Machine

• A [Radiant Vending Machine] will be added near the existing vending machine in the town of [Babylon].

• You can exchange event tickets for various rewards.

• Radiant Barrier

• A [Radiant Barrier] will be added to the [Temporal Barrier].

• You can use the event exchange shop with [Radiant Coins] obtained by defeating monsters.

■ Mail Translation Feature Added

• Within the Global Region servers, a translation button will be added to both Personal and Clan mail. This will allow you to translate and view the contents of mail received in foreign languages.


■ A new season of Abyss Battlefield begins (Global Season 2)

<Global Region>

• Schedule: 2026. 10. 21 after the maintenance ~ 2026. 11. 18 before the maintenance

• Matchmaking Information

Group Server Name
Group 1 Than VS Baru VS Elsetia
Group 2 Krea VS Abzu VS Tumael
Group 3 Frantia VS Karadia VS Eanna
Group 4 Pars VS Stormkel VS Tigra
Group 5 Asientet VS Enkia VS Edigna
Group 6 Alvis VS Seora VS Earuha
Group 7 Kullara VS Schdat

※ Within the Global Region, only the 1st floor area of the Abyss Battlefield will be open.

※ Abyss Battlefield Bosses, Fortress Conquest, and Abyss Sentinel Scramble will also be activated in the 1st floor area.

• Initial Boss Spawn Times

• Lord of the Abyss: 10.21 (Wed) 19:00(UTC+8)

• Overlord of the Abyss: 10.22 (Thu) 19:00(UTC+8)

• New Season Changes

• The defeat rewards for Lord of the Abyss and Overlord of the Abyss have been improved.

• The combat balance of Lord of the Abyss and Overlord of the Abyss has been adjusted.

• The list of Lord of the Abyss bosses appearing in the Abyssal Battlefield has been changed.

• Previous: Nergal, Urmashu, Imdugur, Nimgal, Udungal

• Updated: Jabarashu, Kala, Saharash, Sukuru, Kiri

<Notes>

• The base entry time for the Abyss Battlefield is replenished every Monday at 04:00.

• The Korea region and Global region are matched separately.

• The season schedule is subject to change. Any changes will be announced through a notice on the official website.

■ 5 New Pages Added to [Tuning]

• Character Pages (2): Lada, Baster

• Location Pages (3): Naruru Hot Springs, Paradise Revival Society Sanctuary, Tower of Giants Control Room Entrance

■ 5 New Costumes Added

• Five new costumes have been added: one 4-Star costume, two 5-Star costumes, and two 6-Star costumes.

• The new costumes have been added to the available lists for Costume Synthesis and Guaranteed Replacement.

• With the addition of the new costumes to [Costumes], the maximum total scores for the Bond Groups (Resonance / Serenity / Ordeal / Authority / Silence / Lament / Judgment Crystal) have been increased.

• The passive skill details of the new costumes are as follows.

Costume Name Grade Passive Skill Name Skill Effect
Argent Vow 4★ Hunt Instincts Reduces damage taken from Bosses by 5%.
Crimson Verdict 5★ Silent Endurance Increases Evasion Rate by 5%. Reduces damage taken by 7%.
Warrior’s Form Increases Crowd Control Resistance by 10%. Increases Pain Resistance by 10%.
Justiciar of the Mandate 5★ Shock Dissipation Increases Evasion Rate by 5%. Reduces damage taken by 5%. Reduces Critical Damage taken by 10%.
Warrior’s Form Increases Crowd Control Resistance by 10%. Increases Pain Resistance by 10%.
Lord of the Midnight Sun 6★ Light of the Midnight Sun Increases Evasion Rate by 10%. Increases healing received by 20%. Increases Shield received by 20%. Increases Critical Amplification Resistance by 15%. Increases Critical Hit Resistance by 5%. Reduces damage taken from single-target skills by 15%.
Hero’s Radiance Increases Crowd Control Resistance by 30%. Increases Pain Resistance by 30%.
Ruler’s Bulwark When hit by Crowd Control, reduces Skill Damage taken by 10% for 5 seconds (100% chance, 60-second cooldown).
Gilded Majesty 6★ Blessing of Divine Majesty Increases Evasion Rate by 10%. Increases healing received by 20%. Increases Shield received by 20%. Increases Critical Amplification Resistance by 15%. Increases Critical Hit Resistance by 5%. Reduces damage taken from multi-target skills by 15%.
Hero’s Radiance Increases Crowd Control Resistance by 30%. Increases Pain Resistance by 30%.
Gilded Destiny When hit while HP is at or below 40%, instantly restores 10,000 HP (60-second cooldown).

■ Other New Additions

• With the addition of the new 4★ Mount, [Reigning Throne], to [Mounts], the maximum value of the [Overall Ascension Effect] has been increased.

Improvements and Changes

■ Usability Improvements

<Items Related to the Commission House >

• The displayed reset time for the base number of attempts in [Commission House] will now adjust according to the time zone you are currently using.

• When multiple [Commission House] requests are completed, claiming the reward for just one request will now automatically claim the rewards for all completed requests at once.

• After completing multiple [Commission House] requests, you can now select Skip to skip the reward acquisition animations.

<Research-Related Items in Adventurers Alliance>

• When conducting time-limited research in [Adventurers Alliance], a notification popup will appear during material registration if the research has 3 days or less remaining.

• When using the [Enhance All] button in the research section of [Adventurers Alliance], you will be taken directly to the category tab for the corresponding item in [Inventory].

• A checkbox indicating collection completion will be added to the item icons of completed [Favor Tokens] research and fully unlocked [Tuning Materials].

• When a region selection dropdown is available in [Adventurers Alliance], a notification badge will appear for regions with claimable rewards under [Achievement Rewards].

• When entering each guild's research menu in [Adventurers Alliance], the page containing available research will be displayed by default.

<Items Related to the Marketplace >

• When the [Marketplace] is listed as an acquisition source, using the shortcut will take you directly to the corresponding detail tab in the [Marketplace].

• An [Exclude Completed Research Items] option will be added to the filters for the [Monster Specimens] category in the [Marketplace].

• After completing a purchase in the [Marketplace], the previous scroll position will be maintained when navigating back.

<Other Improvements >

• When entering a dungeon with a set target, [Auto-Progress] will be enabled by default without requiring any additional input. (※ Excludes Trial Gates.)

• A UI element will be added to display the current overall Awakening Grade of a page, even when a cell is selected in [Awakening].

• Completed pages in [Tuning] will be moved to the bottom of the list.

• The crafting popup for the [Heart of the Stars] item can now be opened directly by selecting the crafting icon in the item details.

• An [Auto Equip] button will be added to the [Powerstone] settings screen in [Preset], allowing Powerstones to be equipped automatically based on Combat Power.

• In [Architect Challenge], tabs with all sub-missions completed will display a separate completion indicator.

• When all missions in [Architect Challenge] are completed, the last tab will be selected by default.

■ Other Changes

• The distribution period for Special Phantom Weapon Coins in [Shop] will end, and Special Costume Coins will be distributed instead. (Until 2026.12.16 (Wed), 02:59 UTC+8)

• In the [Research] screen of [Adventurers Alliance], the positions of the [Research Effects] and [Achievement Rewards] tabs will be switched.

• The event period for [Hall of Proof] will be adjusted.

• Event Period: Entry will be available until 10.27 (Tue), 22:59 UTC+8.

• Final Rankings and Rewards: Final rankings will be confirmed and rewards will be available to claim starting 10.28 (Wed), 00:00 UTC+8.

• For more details about [Hall of Proof], please refer to the Notice Regarding the Return of Hall of Proof.

Bug Fixes

• Fixed an issue where the score accumulation effects scroll bar would not move all the way to the bottom in certain content menus.

• Fixed an issue where the content of the [Recommended Clans] tab in the [Clan] menu was not displayed correctly.

• Fixed an issue where two [Hall of Proof] entry tickets were consumed at once.

Events

Event Name Event Period Go to Notice
Radiant Barrier & Radiant Coin Exchange Shop After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Radiant Special Attendance Event After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Radiant Roulette After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Radiant Grand Incursion & Radiant Draw Event After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Golden Radiance Journey After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Golden Radiance Rappie Wagon After the regular maintenance on 2026. 10. 21 ~ Before 2026. 11. 4 03:00 (UTC+8) [Go to Notice]
Special On-Time Event 2026. 10. 22 09:00 ~ Before 2026. 10. 26 09:00 (UTC+8) [Go to Notice]

New Product Announcements

Notice of Product Sales Termination

• Summon Coupon Lucky Package

• Anima Lucky Package

• Enhancement Stone Lucky Package

• Enchantment Lucky Package

• Hunter Research Lucky Package

• Blacksmith Research Lucky Package

• Dungeon Entry Package

• Weekly Supply Chest

• Resonance Starter Pack

• Resonance Growth Support All-in-One Pack

• Rich Resonance Upgrade Support All-in-One Pack

• Arbiter's Ordeal Token

• [Weekly] Summon Support Pack

• [Monthly] Summon Support Pack

• [Weekly] Keyring Support Pack

• [Monthly] Keyring Support Pack

• [Weekly] Grace of the Constellations Pack

• [Monthly] Grace of the Constellations Pack

• [Monthly] Relic Summon Pack

• Weekly Summon Coupon Selection Pack

• Monthly Summon Light Pack

• Monthly Summon Premium Pack

• Monthly Keyring Premium Pack

• [Global Launch] 4★ Challenge Check-In Board

• Resonance Growth 7-Day Check-in Pack


We will continue to do our best to provide you with a pleasant and comfortable service environment.


Thank you.